﻿using Framework;

namespace Game
{
    public class StartBTreeBuilder : BTreeBuilder<StartBTreeContext>
    {
        public StartBTreeBuilder(StartBTreeContext context) : base(context)
        {
            Sequence();
            Actionable(new InitConfigsActionable());
            Actionable(new PreloadGameResourcesActionable());
            EndComposite();
        }
    }
}